Video game workers have long decried so-called crunch periods, many of them dreading the months-long gantlet that leads up to a game's release. Some workers describe sleeping at their desks or missing out on time with family and friends during this period; others struggle with anxiety and burnout.
Those and other grievances - including claims of discrimination and calls for fair and transparent pay - have led a growing segment of the industry's workforce to unionize.
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